Wednesday, May 11, 2011

Fault Line

Fault Line is a puzzling platformer. This game reminds me a lot of portal in the way that it presents it's puzzles. The player is in a small room that he has to reach the end of. The main character is an android, and he's a crazy device that let's him/her travel in a new and amazing way. Any fan of portal would be doing themselves a favor by playing this game.
  This game stars a little robot guy. This robot has been tasked with testing a new device that let's the user fold space. These "Fault Lines" the device creates seem to interact with the environment in very strange ways. The way it interacts with moving platforms is the weirdest. Instead of jumping from point a to point b, the platforms dissappear into the fault line's void.  All that would be well and good, if lasers didn't cross the fault line like the player can. What I'm trying to say, is that mechanic wise, I'm just not sure the developers thought about the reasons behind why the fault lines act the way they do.
  I really like the presentation of this game. The first couple of times I used the device, I felt like I had to go and show people this game. It's really fun to play around with. I just wish you didn't have to confine your fault lines to the weird power node things. But then again, the game would have been a lot easier then.


Play it here: http://www.nitrome.com/games/faultline/



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